antimagic field pathfinder. The spell antimagic field 's spell level belies its vast power; it's one of the most powerful and difficult to manage effects in the game. antimagic field pathfinder

 
 The spell antimagic field 's spell level belies its vast power; it's one of the most powerful and difficult to manage effects in the gameantimagic field pathfinder  If the eidolon happens to have spell resistance, the field has

to 5:00 p. Its part of why Called creatures can be super dangerous. 5] Okay, explain how you cast spells inside an Antimagic Field. For example, a +1 long sword in the sphere functions as a nonmagical long sword. Any active spell or other magical effect on a creature or an object in the sphere is suppressed while the creature or object is in it. Shrink item a concrete cone big enough for you to hide inside it. First, with blink, there is no choice, you are forced back at the beginning of your turn, you cannot choose when to return or choose not to return, unless you dismiss the spell there as an action (but good luck getting back). If they remain outside of the antimagic field, the two spells do not clash. Yes, spell-like abilities go under the heading of “magic” in Pathfinder; antimagic field, dead magic zones, and other things that refer to “magic” interact with spell-like abilities, including the kineticist’s. Only the exact spells mentioned are affected—a spellbane set to prevent the casting of summon nature’s ally II would not prevent castings of. A wall of force can be damaged by spells as normal, except for disintegrate, which automatically destroys it. Need Help? Mon–Fri, 10:00 a. *beat the animal into submission/physically make the animal move*. Pathfinder monks aren't weak! I try to demonstrate the incredible diversity and power of Pathfinder 2e monks in. Advice: Search Thread Search this Thread:. Wall of force, prismatic wall, and prismatic sphere are not affected by antimagic. All magical effects and magic items within the radius of the spell, except for those that you carry or touch, are disjoined. As for Haste: Haste wrote: All of the hasted creature's modes of movement (including land movement, burrow, climb, fly, and swim) increase by. You repel all magic from the target area, preventing spells and other magic from functioning. Barbarian, Superstition Instinct. It was adopted by the BC. The setting I run is Forgotten Realms, which might carry yet another different set of rules. EFFECT. That will be suppressed and if you enter the area of effect you will become material again as Antimagic field extent in the ethereal plane. If the antimagic field survives the disjunction, no items within it are disjoined. Rosien_HoH. Red: Bad, useless options, or options which are extremely situational. 1E GM. This area could be used for a lot of purposes. Limited by the wording of the Anti magic field spell, there is nothing to state that Divine Smite is explicitly affected, as it not a spell, or explicitly magical effect. A rod of cancellation or a mage’s disjunction spell destroys a prismatic wall, but an antimagic field fails to penetrate it. Folks, the antimagic field must be up BEFORE the Mord's disjunction hits. i should probably edit the OP to specify that 2014-05-20, 09:18 AM. It allows the defeat of many foes the PCs would've otherwise found invincible, and it allows the weak foes to defeat the PCs. Foolish_Mortal_13 • 5 yr. Pathfinder 2e Has Made Being A Gamemaster a Blast!Moreover, spellcasters can overcome antimagic field, with Conjuration (creation), SR: No spells, or with buffs on allies with ranged or reach attacks, or by summoning some allies with ranged or reach attacks. The chance to destroy an antimagic field increases to 2% per caster level. Are Alchemists disabled by Antimagic field?. It won't help right now since it sounds like you're already in the midst of a dungeon, but perhaps something to keep. Summoned creatures of any type and incorporeal undead wink out if they enter an antimagic field. You repel all magic from the target area, preventing spells and other magic from functioning. -radius emanation, centered on you. /-----Now for the actual question-----/. Dragons are much weaker with an antimagic field. TELEPORTATION: Antimagic Field specifies that teleportation and magical travel, whether spell based or not, cannot function in the sphere. You might take away the the mythic. Since flight is a demilich's normal manner of locomotion and it is of a creature type not shut down by Antimagic Field, it can fly, just as a zombie can walk. From the 3. DESCRIPTION. The only exception to this being Antimagic Field, which is largely unchanged. Spell effects can't pass through the barrier of a Resilient Sphere spell, but that doesn't matter, because Antimagic Field suppresses the barrier entirely. Spell Resistance: See text. Since curses are magical in nature, they are supressed when brought within the confines of the field. heirodule First Post. An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. An antimagic effect has the following powers and characteristics. But if it is literally an area with no magic, then you are out of luck. An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. Then the lich does not rejuvenate and is dead. Divination spells cannot detect subjects within a dead magic plane, nor can a spellcaster use teleport or another spell to move in or out. Not much else the dragon could do but fight the two melee's in his face since range would have been 1d4 turns of getting pelted by arrows while the other 3 hid from sight. 5). Vampire begins moving towards its coffin. See Table 16–1 for a summary of the types of special abilities. to 5:00 p. So, when used as a counterspell, dispel magic can counter. , 20% at caster level 20) of successfully dispelling the field with it, and it's a 9th level spell. You may spend 2 spell points to grant a target an aegis that makes them immune to one damage type of your choice (acid, cold,. And, unlike a Cube of Force the effect is permanent. Jul 20, 2022, 08:39 am. The forcecube is nice, since he'd be unable to break out with a spell. CONSTRUCTION REQUIREMENTS. The space within this barrier is impervious to most magical effects, including spells, spell-like abilities, and supernatural abilities. This intricate rune displaces spell energy, granting you a +1 status bonus to saving throws against magical effects. It. srd said: Antimagic Field. Summoned creatures of any type and incorporeal undead wink out if they enter an antimagic field. Note, this doesn't apply to all monsters present in the ELH, as those may have exceptions to this. Time spent within an antimagic field counts against the suppressed spell’s duration. In 2E rules as written, artifact rules say "artifacts and other magic items" so we know they're magic items. The basis of the build is the Idealist cleric archetype with the Selective Channeling and a positive (minimum. Not much else the dragon could do but fight the two melee's in his face since range would have been 1d4 turns of getting pelted by arrows while the other 3 hid from sight. Anti-magic field is a sixth level spell; if you're dealing with 11th-level casters as prisoners, AMF becomes a reasonable and expected spell to use. Then inside you have magic again. An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. Not all constructs are built with the Craft Construct feat. Pathfinder 2e Remaster in 7 Minutes or Less - KingOogaTonTon - a great summary of. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. Surprise rounds are the easiest to do this. Break enchantment, dispel magic, and greater dispel magic spells do not dispel antimagic. Put the wizard in a force cube, prismatic sphere, et cetera. If you manage to get a hold of this before some fight, take advantage of its nature as an emanation; it can be blocked by solid objects, and in this way, you can customize the shape of its projection. Once turned "off", the Cube of Magic would not be able to be turned back "on" in an anti-magic or dead-magic zone. A 10-foot-radius invisible sphere of antimagic surrounds you. Summoned creatures of any type wink out if they enter an antimagic field. But the antimagic field has no effect on the extradimensional space itself. Back to Main Page → 5e Homebrew → Equipment → Magic. The staff retains its enhancement bonus and extra damage against spellcasters inside any antimagic field. 310, Bestiary 2 pg. Nothing. boulders, spikes, giant swords or. An antimagic field remains if the caster is killed or incapacitated, can't be affected by dispel magic, and only has a partial chance (generally 20% at best) of being affected by mage's disjunction. It's not a lot of damage, but a level four summon monster can get you a lantern archon with two 1d6 light ray touch attacks/round. In many ways, they behave like spells in potion form, and as such their effects can be dispelled by effects like dispel magic using the alchemist’s level as the caster level. Beholders are paranoid masters of chaos, and nothing says chaos like 3 random eyebeams and an antimagic field. Area 10-ft. A wizard at one end of the corridor wants to cast, say, Blindness/Deafness on a troll at the other end of the corridor (note that neither is within the field). Antimagic field will work in some cases. Time spent within an antimagic field counts against the suppressed spell's duration. It's not a spell, just innate magical travel, but it cannot arrive or depart inside Antimagic Field. The damage dealt increases to 3d6 points of damage per caster level (maximum 60d6) plus 1d4 points of Constitution damage. An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. My questions: 1) Do (su) abilities work inside Antimagic Field if they are not targeted (i. The area becomes lava to a depth of 1 foot. Ki Strike: At 10th level, a monk's unarmed attack is empowered with ki. resistance. Think of it as an antimagic field stopping you from being able to touch the magical fabric of the universe. Usage etched onto armor; Bulk —. Spells can’t penetrate the area, magic items cease to function within it, and no one inside can cast spells or use magic abilities. Also, using Wall of X (stone, iron, force) to keep the enemy cleric from you would also work. Summoned creatures of any type and incorporeal undead wink out if they enter an antimagic field. These. Aroden's Spellbane set to Antimagic Field - You win. The spell antimagic field 's spell level belies its vast power; it's one of the most powerful and difficult to manage effects in the game. Jay707. A supernatural ability’s effect cannot be dispelled and is not subject to counterspells. This area is divorced from the magical energy that suffuses the multiverse. ago. To make sense of this, you could look at it this way: time stop does not, in fact, stop time in the whole of the. It depends heavily on this tactic in this particular encounter. A strike is never a magical ability, therefore, anything involving strikes are unaffected by a golems antimagic, including weaknesses and immunities. Pathfinder’s section on epic levels does not contain rules, merely rough recommendations for how to homebrew and advice that here are similar systems that you can borrow from (such as 3. . Antimagic: An antimagic field spell or effect cancels magic altogether. This could be 'tested' by the druid entering an antimagic field: A druid in an antimagic field could not transform into their wild shape (or presumably back) in any event. Banishing it. The damage can be magical or deal elemental damage as it's a part of the weapon damage calc. Otherwise the lich rejuvenates once the antimagic field around him (or around the. The barrier is an Abjuration effect that would be visible to a spell like detect magic. The antimagic field is gone, as the contingency holding it has just been disjoined. If this is the typical cube with a button then we're talking use activated (6th level spell x 11th level caster x 2000gp = 144,000gp) At this point decide if it can be recharged or not. A cryptstone weapon seems like it would work for this. xwx Thank you! And I've always found it interesting that, despite how chaotic and paranoid Beholder's are, they're still typically lawful creatures. Now this is interesting. IE - a magic sword in an antimagic field will simply be a masterwork sword, and once the antimagic ends or the sword leaves the area, it resumes its magical properties. " The Rules Compendium on Antimagic on Creatures expands this further saying, in part, that. There's nothing in the description of antimagic that says it extends into the astral. An immobile sphere of impenetrable force surrounds the field, equivalent in all ways to a spherical wall of force. Pathfinder 2E What Are The Changes In Pathfinder Remastered? Morrus; Apr 28, 2023 *Pathfinder. "An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. Another is the disappearance of incorporeal undead, and another is. It won't have magic, but its still a damn strong foe. The spells selected cannot be changed after the spell is cast. The damage dealt increases to 3d6 points of damage per caster level (maximum 60d6) plus 1d4 points of Constitution damage. Now, he was a bit disappointed in the choice of plant-centric spells, so he suggested two spells. Two antimagic areas in the same place do not cancel each other out, nor do they [email protected] 2nd question of the sage advice answers yes, and thus is considered magical. Antimagic Field targets the effect directly, and the effect has no such protection. For example, use (permanent) Shrink Item on a huge umbrella-like item, then affix it to your buckler; once you enter an antimagic field, the umbrella unfolds and gives you. Then inside you have magic again. 5 SRD: THE LICH’S PHYLACTERY. A spellcaster suspects that the device is magical, so she casts Detect Magic (60 foot range, cone-shape) while standing 30 feet away. This extract causes a pale aura to emanate from your mouth. J. Mythic spells are still spells. Antimagic = null psionic, and vice-versa; SR = PR; and so forth. The unarmed strike damage from such an attack can deal damage to a creature with damage reduction as if the blow were made with a weapon with a +1 enhancement bonus. It blocking a dragon's breath is a major example of this. Krajina and his students in the 1960’s and the 1970’s. Pacific. A magebane golem’s body is sculpted from 5,000 pounds of iron smelted with rare tinctures costing at least 50,000 gp, and covered in runes made from 500,000 gp worth of gold, silver, and powered diamonds. This suppresses the gaseous form effect on the vampire. * Home pathfinder; Spells;. For everything related to the Pathfinder RPG! Premium Explore Gaming. They eventually gain the ability to keep using magic even in an antimagic field. Sign In; Cart . Specifically: Anti-magic: A. I would make the manacles just apply that penalty to all. Now this is interesting. Undead and constructs are imbued with magic and moved by negativo energy and elemental energy respectively. Time spent within an antimagic field counts against the suppressed spell's duration. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. If this is your first visit, be sure to check out the FAQ by clicking the link above. The general solutions include a) Aroden's Spellbane, b) Mage's disjunction, c) an overlapping antimagic field (not very helpful), d) counterspelling it (not very helpful), and e) walking out of it, then using. Beginner Box ; Rulebooks . comClass Skills: An oracle with the dragon mystery adds Fly, Intimidate, Perception, and Knowledge (arcana) to her list of class skills. An antimagic field is composed of two parts: "An invisible barrier surrounds you", and "the within this barrier". View Cart; Help; Pathfinder . This area is divorced from the magical energy that suffuses the multiverse. If the eidolon happens to have spell resistance, the field has. Antimagic Field: "Should a creature be larger than the area enclosed by the barrier, any part of it that lies outside the barrier is unaffected by the field. Re: Constructs and antimagic. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. "The effects of instantaneous conjurations are not affected by an antimagic field because the conjuration itself is no longer in effect, only its result. There is also a summoner that can summon a movanic deva which can summon antimagic field. Magic Drain. Getting a bit off topic from OP but it does support the notion that Aura and LoH are not explicitly called out as magical in any text so by RAW this seems to be the. Sollir: the PH makes no mention of a simulacrum being a construct; it's an illusion (shadow). An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. Non-Mythic. m. As far as I can gather from the description, spell immunity won't work either. An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. Effect is temporary on permanent items for 1 hour, and for each full round can remove a +1 or item special ability. Golems and other magical constructs, elementals, outsiders, and corporeal undead, still function in an antimagic area (though the. Here goes: 1. However, it seems fairly anti-thematic (and potentially anti-climactic at that) for such an ultimate mythic ability to be turned off by a 6th-level spell. Once the barrier is suppressed, there's nothing to block the Antimagic Field from extending into or out of the area of the. However, if you want such an effect, the (significantly higher-level) spell Antimagic Field will disrupt the magic that animates golems (but not undead). Target or Area one spellcaster, creature, or object; or a 20-ft. Consider a 100 foot long, 10 foot wide corridor. Summoned creatures of any type and incorporeal undead wink out if they enter an antimagic field. While Extraordinary Spell Aim or other methods of excluding a given square are totally worthless, Selective Spell doesn't exclude a square. 4. Specifically: Anti-magic: A. She can take ranks in Fly even if she does not have a method of flying under her own power. A wall of force creates an invisible wall of pure force. antimagic field - you make a caster level check against a DC equal to 11 + the caster level of the antimagic field. They reappear in the same spot once the field goes away. maouse : Jun 1, 2014, 01:21 am:. . Sign In; Cart . During one of the endless caster-martial discussions, the dragon in the antimagic shell was brought up. It's the same reason why skeletons don't deanimate . square/level Duration 1 round /level (D) Saving Throw none; Spell Resistance no. Rules: Antimagic Field & Incorporeal Creatures. This turns off their magic, and if you position yourself right, all the buffs, and magic items on YOUR side still function normally. Summoned creatures of any type and incorporeal undead wink out if they enter an antimagic field. Show All; Hide All -. Alternatively if you can get access to the Magic or Protection Domain, you could make a functional Cleric. The key here is that time stop has. 8 th-level abjuration. Pathfinder monks aren't weak! I try to demonstrate the incredible diversity and power of Pathfinder 2e monks. A 10-foot-radius invisible sphere of antimagic surrounds you. (This works better if you have time to prepare and higher level spells. Supernatural abilities are not subject to spell resistance and do not function in areas where magic is suppressed or negated (such as an antimagic field). Re: How to deal with an Antimagic Field. Spell-Like Abilities (Sp) Spell-like abilities, as the name implies, are magical abilities that are very much like spells. Advanced Protection Talents. The Eidolon most likely still counts as summoned, because when the antimagic field moves, he is able to return to the same spot. But depending on how the antimagic field works, there might be a simple solution: Enter a tent or similar structure which closes of emanations or spreads. Hmmm, Rejuvenation ability is Supernatural so it does not work in anti-magic field. Play More. When you enter an antimagic field, the cone will enlarge back to normal size and drop down around you, blocking line of effect and allowing you to contingency-teleport away. Not being able to use spells or magic. Level 18 minimum, and that's what you're using your Contingency on? The only effective defense against Disjunction is to turn the nearest available rulebook into an improvised throwing weapon. If it did, then a dispel magic effect would do the same thing which it absolutely does not. DESCRIPTION. Sign In; Cart . [email protected] breath weapon of a typical dragon isn’t considered magical, so antimagic field won’t help you but armor of invulnerability will. But in order to happen, the spell must function. They reappear in the same spot once the field goes away. The PC's had cast an Anti-Magic Field ( AMF ) to lock down an NPC. J. Is there any remotely reliable way of either taking down an antimagic. 6th (6/day)— antimagic field, contingency, greater dispel magic 5th (7/day) —. Not being able to use spells or magic. The middle 10 feet of the corridor are under the effects of Antimagic Field. It just lets you totally ignore the effect. I recall a rule, or line of text, in D&D 3. Then flood the caves with a Decanter or Endless Water or equivilant. The creature's "physicality" has nothing to do with it. resistance. breithauptclan. The general solutions include a) Aroden's Spellbane, b) Mage's disjunction, c) an overlapping antimagic field (not very helpful), d) counterspelling it (not very helpful), and e) walking out of it, then using. I have been in a discussion about a Simulacrum not functioning in an Antimagic field and after reading the description for AMF, it says that it effects anything except for instantaneous conjurations and the spells Wall of Force, Prismatic Sphere and Prismatic Wall. Range: self Which means that the one under a spell here is the caster, not everyone else. 1E specifically said it doesn't. Time spent within an antimagic field counts against the suppressed spell's duration. 5 spellcraft ranks and a racial spell-like ability. Antimagic Field. Good to know, but luckily, Pathfinder, and Changlings can't change their faces, I think. Does the Antimagic Field block line of effect for the spell, or does the spell's. You repel all magic from the target area, preventing spells and other magic from functioning. The martial uses the true-strike to trip or grapple. Time spent within an antimagic field counts against the suppressed spell's duration. However, antimagic field doesn't end spells, so the wall isn't removed. 306, Bestiary 3 pg. I use some additional rules which require the handcuffs to have an injection of the imprisoned mages blood because otherwise i had players who would try and shackle magic users during combat at low levels. For example, a +1 long sword in the sphere functions as a nonmagical long sword. They reappear in the same spot once the field goes away. antimagic-field. Apr 7, 2005 #10 Lasher Dragon said: Am I weird or does it seem like a typo? It can't be dispelled yet it doesn't work in anti-magic areas?. While my gut reaction was "No", after reading the spell description I am no longer certain. The monster is only there for a brief moment on its turn, since the effects of anti-magic field are instantaneous. Within the sphere, spells. Time spent within an antimagic field counts against the suppressed spell’s duration. Adaptation (aegis) Prerequisites: Protection sphere (Energy Resistance (aegis, ward)), caster level 10th. The duration increases to 10 minutes per caster level. You can use this ability once per day at 8th level and one additional time per day for every four cleric levels beyond 8th. CL 21st; Price 750,000 gp; Feats Craft Construct, Disruptive, Spellbreaker, antimagic field, mage’s disjunction, prismatic sphere, wish. Add your tier to your caster level when determining the tree’s. DESCRIPTION. So anything that is a spell or other type of magical effect will be suppressed. My party fought a wood golem and encountered anti-magic for the first time (to hilarious effect) however the rules are ambiguous and I came up against some conflicts. com. A creature whose Constitution score is reduced to 0 by this spell is entirely disintegrated. breithauptclan. , 20% at caster level 20) of successfully dispelling the field with it, and it's a 9th level spell. Antimagic Field states (emphasis mine): An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. He meets the prerequisites. Go to Pathfinder_RPG r/Pathfinder_RPG • by. 5 class was a cleric of Mystra. Kind of a level 7+ thing since the only spells that work on eidolons is 4th level and higher, essentially. I'm glad to say Pathfinder has solved basically all my pet peeves with 3. Also, anti-magic field is probably worse for the martial than a caster, because the caster can just stay at a distance and use offensive conjuration spells. Thus, you can take off cursed magic items by walking. If you click on the hyperlink, you'll see a table that might be helpful for determining when dispel magic, spell resistance, antimagic field, or attacks of opportunities apply in cases. In one room the PCs meet a beholder in a maze constructed of walls of force. Other magical effects are suppressed too. This spell creates an area within which spells selected by you simply do not function. But once the cast gets off, Dispel Magic obviously isn't enough. Bonus Spells: Cause fear (2nd), resist energy (4th), fly (6th), fear (8th), spell resistance (10th), antimagic field. You could craft a magic item that has a constant anti-magic field on it, and just ensure that the anti-magic field is set off by a condition. No spell that raw will fix your issue. If there's a specific mythic ability that is non. A creature whose Constitution score is reduced to 0 by this spell is entirely disintegrated. Last edited by 13ones; 2014-05-20 at 02:06 PM. Hypersmurf: the duration is indeed instantaneous; I tend to agree with your. Dispel magic and antimagic field on the phylactery have the same effect as antimagic field on the lich. . Disjunction is the only general purpose anti-magic spell that seems to affect anti-magic field. Spell-like abilities can be dispelled but they cannot. The simplest example is a boggle's portal. Supernatural abilities are not subject to spell resistance and do not function in areas where magic is suppressed or negated (such as an antimagic field). i say non-magical because i don't want it to have the potential of being turned off via antimagic field, etc. The monster is only there for a brief moment on its turn, since the effects of anti-magic field are instantaneous. Edit: Typos1 Answer. But there's no specific way as common as severing/gentling in pathfinder. The antimagic field spell "suppresses any spell or magical effect used within, brought into, or cast into the area". Mage’s Magnificent Enclosure. Link. I say yes based on The following description: Transport travelers. m. You choose to use greater dispel magic in one of three ways: a targeted dispel, area dispel, or a counterspell:Assuming that antimagic zones operate in the same way as the antimagic field spell; Weapon runes shut off within the zone and resume functioning once outside it. Antimagic field's interaction with magic items is defined as such: The properties and powers of magic items are suppressed in the sphere. Animate Dead does create undead (ObinRson is wrong here), but once it's animated, the spell has already taken effect - there. The martial uses the true-strike to trip or grapple. Dispel magic /counterspell only works on spells. In all seriousness though, the cheapest possible one is an Automatic Reset Magic Trap of antimagic field crafted by a Runescarred Berserker. But what if an undead were basically a dead body that was enchanted with negative/ necrotic magic. Pathfinder GM Core releases this November 15 at your favorite local game store, bookstore, and the Paizo Store along with Pathfinder Player Core. The init on the lich is low. A tactic came up in my weekly game that caused quite a discussion, so I thought I would turn to all of you for an opinion. If the contingency holding the antimagic field is disjoined, the antimagic field is gone. That said, wild shape in first edition absolutely was subject to nullification by an antimagic field. 1) Flavor: Antimagic Field canceling Supernaturals doesn't fit the "flavor" of many Pathfinder monsters. ". You call into being around you an invisible barrier of force within which magic cannot persist. Antimagic field says it shuts down magic items. Also, it should be noted that in pathfinder, spellcraft does NOT have that wording. But, the largest disadvantage of Anti-magic field is that the cleric who casts it hamstrings himself. The init on the lich is low. An antimagic field spell or effect cancels magic altogether. Be a pathfinder Dhampir. Scroll of true-strike on a martial with expeditious retreat. We've also run up against a Lich that cast antimagic field at one point. Select one spell per five caster levels at the time of casting. This would require a persuasive conversation with a DM though, as RAW only comments on summoned creatures with SR. e. Duration 1 min. CASTING. Then, Coordinated Blast says that when you cast a spell with an Area of Effect (I. Summoned creatures of any type wink out if they enter an antimagic field.